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happy melon
Oct.31,2023
Causing a scene at the Nintendo shareholders' meeting! Just because of dissatisfaction with "Splatoon 3"? A few days ago, the controversial pre-season patch for Diablo IV released by Blizzard caused a significant uproar. The patch introduced massive nerfs to all classes in the game, with mages and necromancers being hit the hardest, having their offensive and defensive attributes reduced by half, rendering these classes extremely vulnerable. This decision completely enraged the player base, causing the Metacritic rating for Diablo IV to plummet to 1.9, which triggered a wave of backlash and negative publicity for the game. Perhaps due to the immense pressure from the players, Blizzard, typically known for its arrogance, made a rare admission. In the latest episode of their "Hearthside Chat" show, the development team for Diablo IV addressed this controversial nerf patch. They stated that they had heard player feedback and admitted that their decision was a significant mistake, promising not to repeat such errors in the future. Although Blizzard publicly apologized and acknowledged the error, based on their track record, it's uncertain whether and to what extent they will follow through with the promised changes. Diablo IV is not the only game with such issues. Whenever a long-running game involves "balance adjustments," it almost always leads to players complaining in the community. The longer a game has been around, the more likely it is to ignite massive controversies and "battle of rhythms." However, in most cases, players' complaints, no matter how vocal, rarely influence the developers' decisions. At this point, some players might think, "If only I could buy the game company, then I could have a say." This idea sounds great, but the reality is that even if you invest money, it may not stop the company from making decisions against your wishes. Recently, a Japanese player caused a scene at Nintendo's annual shareholders' meeting just to express his dissatisfaction to Nintendo's president. He had to go so far as to purchase Nintendo shares to obtain this rare opportunity. A shareholders' meeting is a gathering of all the shareholders of a company, responsible for making significant decisions regarding the company's management. Nintendo holds an annual shareholders' meeting, and representatives are selected to ask questions to the company's leadership. What makes Nintendo's shareholders' meeting different is that it has a condition of owning at least 100 shares of Nintendo stock to become a shareholder, which means anyone who purchases more than 100 shares of Nintendo stock can be a shareholder. However, being a shareholder doesn't guarantee the opportunity to question the company's leadership. Fortunately, this player, named "haruikatako," had the opportunity to ask questions during Nintendo's shareholders' meeting. However, despite his impassioned speech, which criticized Nintendo for showing favoritism towards male characters in Splatoon 3, it didn't move Nintendo's President Shuntaro Furukawa. His response was a curt acknowledgment of the feedback and thanks for the valuable suggestions. After the shareholders' meeting, rumors began circulating online about "President Furukawa being scolded by a shareholder on-site." haruikatako saw these rumors and revealed his identity. He explained that he was dissatisfied with Nintendo's design of male character outfits and skins in Splatoon 3, which he believed were lacking in options. He felt that the game's customization was significantly skewed towards female characters, particularly in terms of hairstyles. The process of buying Nintendo shares wasn't easy for haruikatako. He wasn't wealthy and had difficulty raising the 500,000 yen needed to purchase over 100 shares of Nintendo stock. To finance this purchase, he had to sell his Nintendo Switch and games. Furthermore, he had to use a credit card to secure the required funds for the shares, a decision his parents didn't support. While he might have felt like a bit of a "clown" for spending so much money and not receiving the expected results, haruikatako doesn't seem to mind. He believes that it's better to try and do something rather than regret not trying at all. He also mentioned that the meat buns he bought at Kyoto Station on the way home were delicious. In reality, the idea of "buying a game company" to get your way is impractical. Large corporations have their own agendas and may not be influenced by shareholders, regardless of how many shares they own. It's not just about having the money; it's about having the power to make decisions, which often remains in the hands of the company's leadership. In fact, the practice of buying shares to ask questions isn't new. Last year, at Nintendo's annual shareholders' meeting, another player, "Momiji," followed a similar path to ask the company to revamp older games like F-Zero, Advance Wars, and Card Hero. However, all these fans' requests were artfully sidestepped by Nintendo, and their responses either acknowledged the feedback or thanked them for their valuable suggestions. This shows that Nintendo won't necessarily treat you differently just because you're a shareholder. It's difficult to influence a company's decisions regardless of how vocal you are.
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YausefOfLight
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Nov.17,2023
Ezequiel Lobysan
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Jul.12,2024
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