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happy melon
Nov.3,2023
After overcoming challenges with Bennett Foddy, is there someone to follow? This has everyone demanding a refund! As 2017 was coming to a close, a game titled "Climbing with Bennett Foddy" quickly became a sensation across the internet. The gameplay of the game is not particularly complex. It involves a person sitting in a pot who uses a large hammer to climb upwards to reach the finish line. If a player makes a mistake, they might fall down to a specific point or even the starting point. With its "a slip of the foot, a thousand regrets" design, "Climbing with Bennett Foddy" became a favorite among livestreamers. Viewers tuned in with the expectation of seeing the streamer struggle. Streamers gained traffic, and viewers enjoyed the show, leading to a win-win situation for everyone. Even today, "Climbing with Bennett Foddy" is occasionally mentioned by players, and it has received over 50,000 reviews on Steam, which is a testament to its popularity. Despite many game developers attempting to replicate the success of "Climbing with Bennett Foddy," similar "breaking game" releases have struggled to achieve the same level of popularity, until a game called "Only Up" emerged. On May 24th, "Only Up" was officially launched on the Steam platform. In this game, players need to jump upwards in a 3D world until they reach the finish line. Since the gameplay of "Only Up" is very similar to "Climbing with Bennett Foddy," just in a 3D environment, it was often considered as the 3D version of the former. "Only Up" fully embraces the nauseating design that was present in "Climbing with Bennett Foddy," and its appeal to livestreamers, making it the "class A villain" among a new generation of players in the gaming community. Searching for related keywords on platforms like bilibili reveals many well-known streamers getting frustrated, and "Only Up" has certainly provided a lot of talking points and entertainment. For players, the initial experience with "Only Up" can be quite surprising, as compared to "Climbing with Bennett Foddy." The 3D environment is much more expressive, allowing players to pause and enjoy the beautiful scenery while climbing. Thanks to the design of the 3D environment, the climbing route in the game isn't fixed, and players have a high degree of freedom. This results in a less stressful and thrilling overall gaming experience. In addition, "Only Up" includes various means of transportation and a "bullet time" system that allows players to find elevators, mine carts, and other forms of transport during their climb. These transport options don't require direct operation and can be used to break up the pace of the game. The "bullet time" feature provides players with more room for error in facing steep and complex challenges. It significantly slows down character movement speed when activated, aiding players in overcoming obstacles and collecting secrets. However, despite some impressive aspects, upon deeper exploration of the game, it can become increasingly monotonous. The gameplay is repetitive, and the slow pace can make the experience feel dull and unexciting. The climbing process doesn't offer any innovation, and players end up repeating the process of finding a path on flat ground and a foothold. Furthermore, the game's controls are notably poor, and players can feel significant lag during both movement and jumping. This results in more unnecessary mistakes while attempting to jump over obstacles. Additionally, while the scenes appear spacious, invisible barriers are abundant. Many times, locations that seem like potential footholds are obstructed by invisible walls, causing a sense of oppression. Another downside is the lack of save points in the entire game. If a player accidentally falls from a great height, they must start again from the foothold. If these issues aren't enough to discourage players, the game's design full of traps and surprises in later stages seems to be intended to frustrate players. Broken floating roads, rainbow bridges with no collision, and colossal dragons that can suddenly attack players are all "malicious" traps. These traps have been the last straw for many players who, after being tricked, have been inclined to express their anger to the game developers. So, how did this somewhat infuriating game become so popular? It's all thanks to game streamers. After all, these days, watching streamers struggle can be entertaining. As long as it generates traffic, streamers and viewers alike have no reason to reject it. Just like "Goose Goose Duck" back in the day, top streamers gathering together can easily create the desired traffic and show effect, regardless of whether the game is actually enjoyable or not. In summary, "Only Up" may not be considered a quality game. While it shares similarities with "Climbing with Bennett Foddy" in terms of gameplay, the two are miles apart in terms of player experience. "Climbing with Bennett Foddy" provides players with a sense of accomplishment upon reaching the summit, which far outweighs the struggles of the climb. In contrast, "Only Up" mostly leaves players feeling nauseous and frustrated. It's hard to understand what kind of players would enjoy "Only Up," perhaps primarily those with a "love for punishment" – although the game has found popularity among streamers.
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